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| | Items, Materials, And Creation Guidelines || Apprasing | |
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Lady Ashe Admin
Posts : 48 Join date : 2014-04-01 Age : 29 Location : Ma Basement ^^ Strength : - 15
| Subject: Items, Materials, And Creation Guidelines || Apprasing Mon Aug 11, 2014 2:46 pm | |
| Looking into Sword Art Online, you will find that Players can develop the skills to create items. These items can vary between cupcakes to clothes, to even hard steel weapons. Now you may be asking, how do i create these Items? ...Well! That all depends on the materials you have, and the class level you possess. The Class Level being from the Crafting Classes of course. Now, there is more to just having a Crafting Class. You also have to look into Field Classes, which provide alot of the raw materials that the Crafting Classes need. Below you will find a list of items from raw materials to built items and what they require.
- Raw Materials:
- Meat Products:
Meat is obtained by hunting, and the higher Hunting Class Level you posses, the better quality of meat you have. Not only does the Hunter Class bring in the kill, they also Skin and Cut the beast appropriately. The higher the level, the more you can get from your kill. Listed Below is all the Levels and the Materials you can harvest from your kill. - Spoiler:
Level 1 - 5 Materials : You can only harvest 1 of these options from the kill.
Pelt - This is the fur and hide that is pulled from the meat. The Pelt still has to be tanned to be used for leather.
Venison - Choice cut of meat that can be sold to shops and chefs to be prepared into food.
Bone - A weak working material for weapons, these include femur or sharp bones for a ravage looking weapon.
- Spoiler:
Level 5 -10 Materials : You can only Harvest 2 of these options.
Pelt - This is the fur and hide that is pulled from the meat. The Pelt still has to be tanned to be used for leather.
Venison - Choice cut of meat that can be sold to shops and chefs to be prepared into food.
Bone - A weak working material for weapons, these include femur or sharp bones for a ravage looking weapon.
Claw - ( From certain beasts ) These are used for weapons or jewelry.
Eye - This is used in Alchemical Potions and can be sold to merchants.
Fat - Pulled from meat, this is what hunters or merchants use to tan Pelts and Hides into Leather
- Spoiler:
Level 10 - 15 You may Harvest 3 of these from the Kill.
Pelt - This is the fur and hide that is pulled from the meat. The Pelt still has to be tanned to be used for leather.
Venison - Choice cut of meat that can be sold to shops and chefs to be prepared into food.
Bone - A weak working material for weapons, these include femur or sharp bones for a ravage looking weapon.
Claw - ( From certain beasts ) These are used for weapons or jewelry.
Eye - This is used in Alchemical Potions and can be sold to merchants.
Fat - Pulled from meat, this is what hunters or merchants use to tan Pelts and Hides into Leather
Egg - (Can only be harvested from Birds ) these are a rarer sight and are worth more to chefs and merchants
Scales - ( From Larger Lizards and Dragons, and Crab like monsters ) Hard as Iron, Scales are used to make lighter Armor.
Large Animal Hide - Alot like a pelt, these are used for Bedding and Leather, they double in size.
- Mined Materials:
Mined Materials are the choice pick for Blacksmiths and Jewelers. - Spoiler:
Level 1 - 5 Materials: Only 1 of these can be found in each Ore Vein
Iron Ore - The most basic Material, These are required to be smelted before being used in Weaponry.
Silver - Worth the same as Iron, Silver is used to make lighter armors
Geode - This is the Tricky one, Geodes can put out several different types of Jewels, however, only a Jeweler can extract them.
- Spoiler:
Level 5 - 10 Materials: Only 2 of these can be found in each Ore Vein
Iron Ore - The most basic Material, These are required to be smelted before being used in Weaponry.
Silver - Worth the same as Iron, Silver is used to make lighter armors
Geode - This is the Tricky one, Geodes can put out several different types of Jewels, however, only a Jeweler can extract them.
Quicksilver - Lighter and harder than actual Silver, this is used to make more worthy Armor
Orichalum - Darker and Heavier than Iron, This Ore is used to make Heavy Armor
Gold Ore - A rare but certainly worth it find. Can only be sold to Jewelers
- Spoiler:
Level 10 - 15 Materials: Only 2 of these can be found in each Ore Vein
Iron Ore - The most basic Material, These are required to be smelted before being used in Weaponry.
Silver - Worth the same as Iron, Silver is used to make lighter armors
Geode - This is the Tricky one, Geodes can put out several different types of Jewels, however, only a Jeweler can extract them.
Moon Stone - A highly uncommon stone used in armors and jewelcrafting that glows in the dark
Quartz- A common stone with a crystalline look to it.
- Spoiler:
Level 15 - 20 Materials: Only 3 of these can be found in each Ore Vein
Iron Ore - The most basic Material, These are required to be smelted before being used in Weaponry.
Silver - Worth the same as Iron, Silver is used to make lighter armors
Geode - This is the Tricky one, Geodes can put out several different types of Jewels, however, only a Jeweler can extract them.
Quicksilver - Lighter and harder than actual Silver, this is used to make more worthy Armor
Orichalum - Darker and Heavier than Iron, This Ore is used to make Heavy Armor
Gold Ore - A rare but certainly worth it find. Can only be sold to Jewelers
Moon Stone - A highly uncommon stone used in armors and jewel crafting that glows in the dark
Quartz - A common stone with a crystalline look to it.
Living Stone Dust - A dust mined from a living stone that has a flesh like texture but is used in crafting rare weapons, though they are weaker in durability.
Black Stone - A stone so rare it can only be mined at exactly midnight, it is pitch black and used in jewel crafting.
- Spoiler:
Level 20 - 25 Materials: Only 3 of these can be found in each Ore Vein
Iron Ore - The most basic Material, These are required to be smelted before being used in Weaponry.
Silver - Worth the same as Iron, Silver is used to make lighter armors
Geode - This is the Tricky one, Geodes can put out several different types of Jewels, however, only a Jeweler can extract them.
Quicksilver - Lighter and harder than actual Silver, this is used to make more worthy Armor
Orichalum - Darker and Heavier than Iron, This Ore is used to make Heavy Armor
Gold Ore - A rare but certainly worth it find. Can only be sold to Jewelers
Moon Stone - A highly uncommon stone used in armors and jewel crafting that glows in the dark
Quartz - A common stone with a crystalline look to it.
Living Stone Dust - A dust mined from a living stone that has a flesh like texture but is used in crafting rare weapons, though they are weaker in durability.
Black Stone - A stone so rare it can only be mined at exactly midnight, it is pitch black and used in jewel crafting.
Ghost Iron - Has the exact texture and appearance as regular iron but is extremely light and slightly translucent.
- Spoiler:
Level 25 - 30 Materials: Only 4 of these can be found in each Ore Vein
Iron Ore - The most basic Material, These are required to be smelted before being used in Weaponry.
Silver - Worth the same as Iron, Silver is used to make lighter armors
Geode - This is the Tricky one, Geodes can put out several different types of Jewels, however, only a Jeweler can extract them.
Quicksilver - Lighter and harder than actual Silver, this is used to make more worthy Armor
Orichalum - Darker and Heavier than Iron, This Ore is used to make Heavy Armor
Gold Ore - A rare but certainly worth it find. Can only be sold to Jewelers
Moon Stone - A highly uncommon stone used in armors and jewel crafting that glows in the dark
Quartz - A common stone with a crystalline look to it.
Living Stone Dust - A dust mined from a living stone that has a flesh like texture but is used in crafting rare weapons, though they are weaker in durability.
Black Stone - A stone so rare it can only be mined at exactly midnight, it is pitch black and used in jewel crafting.
Ghost Iron - Has the exact texture and appearance as regular iron but is extremely light and slightly translucent.
Ghost Silver - A much more glass like silver that is so clear that you can only see the shine of it in the sun. It is used for vanity gear.
Obsidian - A black and purple mineral mined from volcanoes and is used in making rare jewels and strong armor.
- Plant Products:
These are Items that can be found from foraging. Unlike other items gathered, these are rather plain and easy, as you can only gather a single item from a single plant. - Wheat : Flour/Barley - Deeproot : Deeproot Extract - Bark ( produced from all trees/ each have a different reaction ) : :: Pine :: Aspen :: Oak :: Maple :: Willow :: Ironbark
- Deathroot : Deathroot Extract - Einico : Einico Leaves - Marshbug : Marshbug Tentacle - Fog Mushroom : Fog Mushroom Top - Rose Vine : Rose Vine Poison Extract - Deep Mushroom : Deep Mushroom Top - Acorn / Pine Needles / ect : Seedlings - Sap : ( can be found in every type of tree ) Tree Sap - Honey : Bee Honey - Sugar : Pure Cane Sugar - Yeast : Rising Yeast - Peppers : Crushed Peppercorn - Sea Sand : Sea Salt - Cotton : Clothing Cotton
- Agents:
Agents are used in all crafting, even cooking. It is used to enhance certain features of items, depending on what you are trying to create. They are listed as followed. At this time, all agents can only be bought from master apothecary crafters. They can not be found as loot or foraged.
- Distillation Agent : Used to weaken certain effects of items. ( can not be used at the same time as a Concentrate Agent )
- Concentrate Agent : This is used to enhance an items effect. ( can not be used at the same time as Distillation Agent. )
- Iron Agent : Used to fortify items and make them stronger physically.
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Last edited by Lady Ashe on Sun Mar 29, 2015 11:00 pm; edited 1 time in total | |
| | | Lady Ashe Admin
Posts : 48 Join date : 2014-04-01 Age : 29 Location : Ma Basement ^^ Strength : - 15
| Subject: Re: Items, Materials, And Creation Guidelines || Apprasing Sun Mar 29, 2015 10:27 pm | |
| After looking through the above listed items that can be retrieved, you may ask yourself, what to do with them? How can i craft items? Well, that all depends on your crafting skill, whether that be cooking or smithing, or alchemy. But i will put it very simple right here. - At level 1 - 10, you are only able to create Simple Designs. Using the recipe to make such things. - At 11 - 20, you can craft Uncommon Designs. These are a bit more complex and require alot more ingredients of different fashion. - At level 21 in Craft, you are considered a excellent crafter and can take a test of your trade to determine if you make Master. This test is determined by staff and given by either a staff member or a already Master Crafter. - At Master Level you are able to create new recipes and indulge in new findings. All new creations are to be judged by staff for the outputting result.
Below is a list of recipes discovered! Sorted by what craft they fall in. [spoiler=Potions] Simple Designs::
Simple Health Potion: Restores 25% of Health; Ingredients : Deep Mushroom Top, Einico Leaves, & Concentrate Agent. Worth 5 col
Speed Enhancement: Increases Speed Stat by +2 for 1 post; Ingredients: Enico Leaves, Fog Mushroom Top, Distillation Agent. Worth 10 col
Uncommon Designs::
Regeneration Tonic: User's Health is fully restored after 2 posts; Ingredients: Deep Mushroom Top (2), Enico Leaves (2), Deeproot Extract, Concentrate Agent (2). Worth 55 col
Health Potion: Restores Health by 50%; Ingredients: Einico Leaves (3), Deep Mushroom Top, Concentrate Agent (2). Worth 75 col
Strength Enhancement: Tonic Increases Strength Stat by + 2 for Two posts; Ingredients: Marshbug Tentacle (2), Fog Mushroom Top (2), Iron Agent (2), & Concentrate Agent. Worth 100 col
Master Designs::
Stone Flesh: Tonic gives the user an increase to Endurance, +10; for 3 posts; Ingredients: Iron Bark, Fog Mushroom Top (3), Marshbug Tentacle (2), Iron Agent, & Concentrate Agent (2). Worth 1000 col
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