Deep in the world of Aincrad, players not only have the power of swords with them, but magic, and other special abilities.
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 Behind the World of Aincrad || Plot and Lore

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Lady Ashe
Lady Ashe

Posts : 48
Join date : 2014-04-01
Age : 24
Location : Ma Basement ^^
Strength : - 15

PostSubject: Behind the World of Aincrad || Plot and Lore   Wed Apr 02, 2014 1:00 pm


SWORD ART ONLINE was the paradise for an aspiring gamer. The first VRMMORPG produced by the company Argus for the NerveGear, it directly took the mind of the player into the game while he or she was in a comatose state. The world became a reality.


On November 6, 2022, the servers launched at 1:00 PM, AST [AINCRAD STANDARD TIME]. By 5:30 PM that same day, it became a struggle for life and death. The game obtained infamy when the creator managed to trap 10,000 players into his game. The NerveGear had a chip installed into it, a chip that upon death in the game, it would fry the person's brain in real life. If the power were disconnected from the NerveGear device, the chip would fry the person's brain, and they would die. If a person were to try to remove the NerveGear device from the person's head, they would die.

The only way to log out would be to beat the game.

Only 6,147 would survive. The others would die to different methods.

This is the tale of ten thousand trapped minds within a single fantasy world, created through the magic of technology.

Though SAORP's Aincrad is non-canon and differs slightly, the plot is very much the same.
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